Let’s face it: Architect: The Video Game doesn’t sound quite as sexy as Grand Theft Auto or Mass Effect. But faculty members at the Savannah College of Art and Design (SCAD) are hoping that an interactive approach to teaching professional practice will engage architecture students in a subject that is often met with little enthusiasm. They’ve just won a $40,000 award from the National Council of Architectural Registration Boards (NCARB) to help develop the concept.
The idea, says Greg Hall, chair of SCAD’s architecture department, is to create a video game that will add some fun and excitement to the school’s required architectural practices course, which covers such mundane topics as office and corporate structure, administration, public and client relations, consultant and contractor relations, project administration and procedures, and compensation.
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